018 – Artificial Intelligence in Board Games – Part 1
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In Episode 18 of the
In today’s episode, you will learn:
- Why and when does a game need an AI?
- What is the purpose of a cardboard AI?
- What are the design challenges and design principles?
- How to design an AI for a board game?
In addition to that, you will be given a whole bunch of examples, game mechanics and different implementation possibilities. So to make it short. At the end of this series, you will have everything you need to create your own evil mastermind for your game.
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Sources:
Music by Mathew Pablo
Dungeon crawler AI examples on BGG
Combat AI examples on Reddit
AI in Board Games
Cardboard AI on BGG
Conflict of Heroes AI explained on YouTube
[…] Sources:Music by Mathew PabloPart 1 of the AI in boardgames series […]