For Episode 20 of the Nerdlab, I have had the honor to interview Mike Selinker. A legend in the Game Design industry. He is the brain behind many of the games that inspired me to start my quest as a game designer. Just to mention a few:

  • Pathfinder Adventure Card Game
  • Apocrypha
  • Betrayal at House on the Hill.

Mike spent 8 years of his life designing the first Adventure Card Game and today he is going to share incredible insights into this design process with all of us. It was a blast for me to talk to Mike. We even talked about Maslow’s hierarchy of need and the self-confidence and mindset you need to have as a game designer. I hope you will enjoy the show.

Short summary of some topics we talked about:

  • What is the mindset young game designers need to develop?
  • What is the perfect team size?
  • What is the best way to put your stuff out there?
  • And where the hack is Game Design on Maslow’s hierarchy of needs?
  • What is the Afghanistan principle?
  • Design Process of the Pathfinder Adventure Card Game
  • World Building and Storytelling in Apocrypha
  • Companion Apps, their purpose and how it was implemented for Apocrypha
  • How to involve the community to create content for your game

Important Links:

Mike Selinker (Twitter)
Lone Shark Games

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Join the Nerdlab Community
Nerdlab Website 
Nerdlab Facebook Page
Nerdlab on Twitter
Nerdlab on Instagram

Sources:
Music by Mathew Pablo