058 – How to Improve the Time Value Coefficient by Reducing Game Length
Hello fellow adventurers and welcome to the Nerdlab – Where we transform our gaming passion into incredible game designs and learn how to nerd like a boss.
My name is Marvin and I am an ambitious game designer on my quest to develop a co-operative fantasy card game.
For this podcast, my vision is to take you with me on this exciting journey. Together we will explore the secrets of different game mechanics and reach the next level as a game designer.
In today’s episode, I am going to dive a bit deeper into the topic of game length. The aspect of that topic I am most interested in is how to maximize the experience per time your players gain from playing. I discuss different things you can try to change in your game in order to increase this time value coefficient and find the optimal game length for your game.
Topics of this show:
- Differences between short and long games
- Setup time
- Instruction time and the impact on replayability
- Increase Gameplay time by decreasin bookkeeping
- Decreasing Downtimes
- Increase game length consistency by adding additional ending conditions